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Save System of Dialogue System

Posted: Wed Apr 29, 2020 2:49 pm
by Terraya
Hey Tony! :)

Since we finisht our Early Alpha we are working now on our Alpha version and we saw
the Save/Load System from this wonderfull asset,

so to not waste so much time of coding, i wanted to ask if you can realy "recommend"
to use the save/load system of this asset for an "RPG", it needs realy to be stable, flexible and performant,

best regards,
Artur! :)

Re: Save System of Dialogue System

Posted: Wed Apr 29, 2020 4:11 pm
by Tony Li
Hi Artur,

Certainly! Big RPGs like Disco Elysium, City of the Shroud, and Tortured Hearts use it.

Re: Save System of Dialogue System

Posted: Wed Apr 29, 2020 5:01 pm
by Terraya
Perfekt,

thats awesome,

i will work myself into the system then,

thanks alot! :)

Re: Save System of Dialogue System

Posted: Wed Apr 29, 2020 7:21 pm
by Tony Li
If you have any questions about setting it up, just let me know.

Helpful links:
The Plugins/Pixel Crushers/Common/Documentation folder also has a Save System manual PDF with more screenshots.

Re: Save System of Dialogue System

Posted: Wed Apr 29, 2020 7:34 pm
by Terraya
Thanks alot!