Trigger based on Response Input
Posted: Tue Mar 31, 2020 1:04 am
Hi,
I want to trigger the activation of a GameObject in the scene based on the players response. I was reading that you can trigger events, with ScriptableObjects, but was it possible to activate a GameObject in the scene instead?
Dialogue Setup
If the user clicks "B", I wanted to activate the TriggerEvent on TentaclesForest(1)
I want to trigger the activation of a GameObject in the scene based on the players response. I was reading that you can trigger events, with ScriptableObjects, but was it possible to activate a GameObject in the scene instead?
Dialogue Setup
If the user clicks "B", I wanted to activate the TriggerEvent on TentaclesForest(1)