Dialogue Always On Screen
Posted: Wed Oct 22, 2014 1:03 am
Hi,
So our game has only two characters, the player and something else. During gameplay, the player is always on screen, but the other character mostly isn't, but they do talk to each other all the time. However, at the moment if the NPC is off screen, so is his dialogue. I need it to be on screen at all times.
On the NPC there was a couple of options I couldn't find explained. Check if Player Visible and Visibility Layer Mask. Should either of these help achieve what I want?
If not, could I achieve want I want by making an object a child of the camera and having NPC's dialogue appear on that or is that a terrible hack?
Thank you
So our game has only two characters, the player and something else. During gameplay, the player is always on screen, but the other character mostly isn't, but they do talk to each other all the time. However, at the moment if the NPC is off screen, so is his dialogue. I need it to be on screen at all times.
On the NPC there was a couple of options I couldn't find explained. Check if Player Visible and Visibility Layer Mask. Should either of these help achieve what I want?
If not, could I achieve want I want by making an object a child of the camera and having NPC's dialogue appear on that or is that a terrible hack?
Thank you