Skip Player Response Button And Show Dialogue Text Directly
Posted: Wed Mar 11, 2020 1:50 am
Hi Tony:
I don't know if I made it clear. I am working in a 2D game with a Subsurface Circular-like custom dialogue UI. It works well so far, except for a small problem: I need my player's words to split along different nodes to get the best visual effects, and the problem is the player need to click every single node's response button to display its dialogue text.
And here is my question: Is there any settings or scripting way to do in dialogue node to skip player's response button and show text directly, when the node has only one child?
Thanks a lot.
I don't know if I made it clear. I am working in a 2D game with a Subsurface Circular-like custom dialogue UI. It works well so far, except for a small problem: I need my player's words to split along different nodes to get the best visual effects, and the problem is the player need to click every single node's response button to display its dialogue text.
And here is my question: Is there any settings or scripting way to do in dialogue node to skip player's response button and show text directly, when the node has only one child?
Thanks a lot.