Running concurrent conversations
Posted: Tue Mar 03, 2020 10:45 pm
Hi Tony,
I think the title might be misleading. I searched for answers before posting here, since I didn't see quite what I was looking for. I've got this scenario depicted here:
I want the NPC on bottom to chime in during this conversation with something like "Yeah! Scram!" maybe a half second after this conversation node. Is there a good way to do this? Sequencer maybe?
On a side note, is there a way for NPC's to piggyback off each other's barks? Say our top guy there barks "Hey, let's mug that guy!", the bottom one barks a half second later with "Yeah! Let's take his gold!"
I think the title might be misleading. I searched for answers before posting here, since I didn't see quite what I was looking for. I've got this scenario depicted here:
I want the NPC on bottom to chime in during this conversation with something like "Yeah! Scram!" maybe a half second after this conversation node. Is there a good way to do this? Sequencer maybe?
On a side note, is there a way for NPC's to piggyback off each other's barks? Say our top guy there barks "Hey, let's mug that guy!", the bottom one barks a half second later with "Yeah! Let's take his gold!"