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Using joystick to navigate

Posted: Sat Feb 29, 2020 12:55 pm
by mik57
I'm trying to navigate the menus using the joystick.
I've changed Input Device to joystick in the input device manager.
Is there something else I need to change?

Re: Using joystick to navigate

Posted: Sat Feb 29, 2020 1:32 pm
by Tony Li
Does everything in the Demo scene works with a joystick in your project? It's configured to work with joystick, key+mouse, or touch.

If it doesn't work, the likely culprit is that the project's input settings have changed and don't match the Unity UI EventSystem any more. In this case, please check this and also look for any warnings or errors in the Console window.

In joystick mode, Quest Machine menus will keep a button focused so you can navigate among them.

If you move the mouse, the Input Device Manager will change to Mouse mode. In mouse mode, it will not keep a button focused unless you tick Always Auto Focus. If you want to prevent the Input Device Manager from going to Mouse mode, untick Detect Cursor Control.