DS :: TopDown Engine Integration package errors
Posted: Mon Feb 17, 2020 1:27 am
Unity3d v2019.2.20 | DS v2.2.4 | TDE v1.6.1
Hello Tony,
I have just started to look into using DS with the TopDown Engine but am getting some errors on the integration package.
I am running the latest versions of DS/TDE and have installed the TDE Integration Package (DS_TDE_Support_2019-07-11) followed by the TDE Integration Package 'Patch' (DS_TDE_Patch_2020-02-02).
The error that I am getting is...
EDIT #1: commenting out the following line allowed me to at least test the Example scene.
Hello Tony,
I have just started to look into using DS with the TopDown Engine but am getting some errors on the integration package.
I am running the latest versions of DS/TDE and have installed the TDE Integration Package (DS_TDE_Support_2019-07-11) followed by the TDE Integration Package 'Patch' (DS_TDE_Patch_2020-02-02).
The error that I am getting is...
Anyway, just thought that I had better mention something.Assets/Pixel Crushers/Dialogue System/Third Party Support/TopDown Engine Support/Scripts/UseOnButtonActivated.cs(28,46): error CS1061: 'GameObject' does not contain a definition for 'GetComponentNoAlloc' and no accessible extension method 'GetComponentNoAlloc' accepting a first argument of type 'GameObject' could be found (are you missing a using directive or an assembly reference?)
EDIT #1: commenting out the following line allowed me to at least test the Example scene.
EDIT #2: I just spotted that the TDE support package is include in the DS install so the error only exists with the integration package on the DS Extras page on your website.//_character = collider.gameObject.GetComponentNoAlloc<Character>();