Dialogue Conversations
Posted: Mon Feb 10, 2020 9:49 am
Hi,
I followed the Integration video on YouTube, the part where you add the quest ID to the Quests/Items tab with a description "This is a stub etc" then go to Conversations tab to use the drop down. You access "Explore Circle" and then it shows all the conversations from that quest. My quest which resides over in Quest Machine is called "exploreArea" which i added to the Quest/Items tab but is not showing as a dropdown choice with any of the text I have already put into Quest Machine via the tutorials?
Am I missing something? How do I link conversation Dialogue to a Quest Machine Quest?
Simply put. I think I need a tutorial on how to use the Dialogue Manager with Quest Machine from scratch. As Quest machine does not allow for the player to respond to the Quest Giver in a conversation style? Unless it does and I have missed something? This was the reasoning behind getting the Dialogue Manager.
Is it a case of only use Dialogue Manager for Quests or can I use Quest machine to build the quests and override the conversation using the DIalogue Manager? I am a little confused...
I hope the above makes sense.
*Edit* I saw how to rig Dialogue Conversation into the offer part but the Lua is still not working for me to select the quest??? Still just says "New Conversation 1" *Edit*
Regards,
And thanks in advance!
Cookie
I followed the Integration video on YouTube, the part where you add the quest ID to the Quests/Items tab with a description "This is a stub etc" then go to Conversations tab to use the drop down. You access "Explore Circle" and then it shows all the conversations from that quest. My quest which resides over in Quest Machine is called "exploreArea" which i added to the Quest/Items tab but is not showing as a dropdown choice with any of the text I have already put into Quest Machine via the tutorials?
Am I missing something? How do I link conversation Dialogue to a Quest Machine Quest?
Simply put. I think I need a tutorial on how to use the Dialogue Manager with Quest Machine from scratch. As Quest machine does not allow for the player to respond to the Quest Giver in a conversation style? Unless it does and I have missed something? This was the reasoning behind getting the Dialogue Manager.
Is it a case of only use Dialogue Manager for Quests or can I use Quest machine to build the quests and override the conversation using the DIalogue Manager? I am a little confused...
I hope the above makes sense.
*Edit* I saw how to rig Dialogue Conversation into the offer part but the Lua is still not working for me to select the quest??? Still just says "New Conversation 1" *Edit*
Regards,
And thanks in advance!
Cookie