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Conversations are not ending and overlapping

Posted: Tue Jan 28, 2020 12:12 pm
by fightmemichelle
I have multiple timelines and each has a "start conversation" that starts a different conversation. The timelines play successively after one another and the conversations are delayed for a few seconds. When I play them in the Unity editor, they play fine. But when I try to build the project, the first conversation won't end. It just stays on the screen and this prevents the second conversation from ending. How can I ensure that the first conversation ends? I wrote Delay(4) in the sequence and there is much more than 4 seconds in the transition, but for some reason it won't go away after 4 seconds.

Thank you.

Re: Conversations are not ending and overlapping

Posted: Tue Jan 28, 2020 12:47 pm
by Tony Li
Hi,

Please temporarily set the Dialogue Manager's Other Settings > Debug Level to Info. Then make and play a build, and examine the player log file.

With Debug Level set to Info, it will log a lot. Trace through it to get an idea of what's going on.

If nothing jumps out at you, feel free to send a copy of your project to tony (at) pixelcrushers.com and let me know what platform to build it for. I'll be happy to take a look and let you know what I find.

Re: Conversations are not ending and overlapping

Posted: Tue Jan 28, 2020 1:43 pm
by fightmemichelle
I set the Debug Level to Info. It's so odd because after each conversation, the console says "Dialogue System: Ending conversation" and works fine in the editor. But when I tried to build the project again, the conversation will not end.

I've sent you my project over email. Thanks for the quick reply!

Re: Conversations are not ending and overlapping

Posted: Fri Jan 22, 2021 7:04 pm
by Antonio O
I have the same issue, out of nowhere. it shows the Dialogue Panel from a character that's not talking. it only shows the panel with the portrait name

Re: Conversations are not ending and overlapping

Posted: Fri Jan 22, 2021 7:05 pm
by Antonio O
It happens always after using the start conversation clip in a timeline. I'm using speech bubbles and the one overlapping is the main dialogue Ui

Re: Conversations are not ending and overlapping

Posted: Fri Jan 22, 2021 7:52 pm
by Tony Li
Hi,

Inspect your dialogue UI's subtitle panels. If any panels' Visibility dropdowns are set to Always From Start, then they will appear as soon as the conversation starts.