Roof hider problem
Posted: Wed Sep 23, 2015 2:57 pm
I'm trying to make 2 different buildings roofs disappear, made separate on off triggers for each building,
Sequence in 1
SetEnabled(MeshRenderer, true, farm_bldg_a_roof)
in the other
SetEnabled(MeshRenderer, true, farm_bldg_b_roof)
Building a goes on and off properly, but building b only has the roof disappear, on exit the roof doesn't reappear.
I'll make a small demo of this.
Sequence in 1
SetEnabled(MeshRenderer, true, farm_bldg_a_roof)
in the other
SetEnabled(MeshRenderer, true, farm_bldg_b_roof)
Building a goes on and off properly, but building b only has the roof disappear, on exit the roof doesn't reappear.
I'll make a small demo of this.