Portrait issue with multiple NPCs in a conversation
Posted: Mon Jan 13, 2020 3:31 pm
Hello,
I'm having an issue where I'm not able to show a conversation between two NPCs where the NPC portrait images are facing each other. Currently, after the first NPC is done talking its portrait is replaced by the second NPC. I believe this is due to how the "StandardUISubtitlePanel" script differentiates between PC & NPC. (I am currently using the Basic Standard Dialogue UI with a few UI modifications)
I would like to have an NPC take over the "PC" section if the player is not in the current conversation node. However, I'm not sure the best way to go about updating this. Any help would be much appreciated!
I'm having an issue where I'm not able to show a conversation between two NPCs where the NPC portrait images are facing each other. Currently, after the first NPC is done talking its portrait is replaced by the second NPC. I believe this is due to how the "StandardUISubtitlePanel" script differentiates between PC & NPC. (I am currently using the Basic Standard Dialogue UI with a few UI modifications)
I would like to have an NPC take over the "PC" section if the player is not in the current conversation node. However, I'm not sure the best way to go about updating this. Any help would be much appreciated!