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initiating conversation from script

Posted: Mon Sep 21, 2015 4:12 pm
by nishant
Hi ,
I have a AI gameobject that always prompts player with info , warnings etc. Is there any way to initiate its conversation from a script ?? something similar to SendMessage ??

By the way awesome work on the dialogue system :)

Thanks

Re: initiating conversation from script

Posted: Mon Sep 21, 2015 11:09 pm
by Tony Li
Hi,

Thanks! To initiate a conversation from a script, use DialogueManager.StartConversation().

Re: initiating conversation from script

Posted: Tue Sep 22, 2015 11:39 am
by nishant
Thanks .. yes I thought my post didnt submit , so ended up making another duplicate post . Sorry about that , you can delete it