Multiple Actor Portraits in Conversation
Posted: Mon Sep 21, 2015 2:01 pm
I just purchased the Dialogue System the other day, and I've been playing around with it a bit, but there's something specific I'd really like to be able to do that I can't find a method for.
What I'm trying to do is something like in the attached image, where each conversant can be viewed as a portrait at all times. I currently have it set up so that whomever is currently speaking can be viewed like this, but only the person currently speaking. Ideally, it would also be possible to have characters slide in and out of the conversation from either side, via a trigger, as they enter/exit the scene, and for the conversation view to support as many characters per side as will comfortably fit in the viewport. Again, you can see this in the attached image, where there are two conversants on the left, and one on the right.
What I'm trying to do is something like in the attached image, where each conversant can be viewed as a portrait at all times. I currently have it set up so that whomever is currently speaking can be viewed like this, but only the person currently speaking. Ideally, it would also be possible to have characters slide in and out of the conversation from either side, via a trigger, as they enter/exit the scene, and for the conversation view to support as many characters per side as will comfortably fit in the viewport. Again, you can see this in the attached image, where there are two conversants on the left, and one on the right.