I want to always show Response Menu
I want to always show Response Menu
I'm still digging into documentation - sorry if this is detailed elsewhere.
I want to use the features provided by ResponseMenu to create a screen where users can always choose their choice.
Is there an easy way to meet this requirement using a template?
If not, do I have to make everything from scratch?
Thank you
I want to use the features provided by ResponseMenu to create a screen where users can always choose their choice.
Is there an easy way to meet this requirement using a template?
If not, do I have to make everything from scratch?
Thank you
Re: I want to always show Response Menu
Hi,
If I understand you correctly, the Dialogue System works that way by default. Every player node (by default, blue nodes in the conversation editor) appears in a response menu.
It's possible to untick the Dialogue Manager's Input Settings > Always Force Response Menu. Then, if the player only currently has one response, the conversation will automatically use that response instead of showing it in a response menu.
If that isn't what you're asking, please provide a few more details on what you want to do. Or, if possible, some mock-up screens or sketches.
If I understand you correctly, the Dialogue System works that way by default. Every player node (by default, blue nodes in the conversation editor) appears in a response menu.
It's possible to untick the Dialogue Manager's Input Settings > Always Force Response Menu. Then, if the player only currently has one response, the conversation will automatically use that response instead of showing it in a response menu.
If that isn't what you're asking, please provide a few more details on what you want to do. Or, if possible, some mock-up screens or sketches.
Re: I want to always show Response Menu
Sorry, I couldnt explain myself very well in my first post.
I am trying to make the ui dialogue system appear all the time, not only on talking to somebody. For example the dialogue system ui should already be displayed at begin play and never disappear, only the contents should change etc.
Thank you for an answer.
I am trying to make the ui dialogue system appear all the time, not only on talking to somebody. For example the dialogue system ui should already be displayed at begin play and never disappear, only the contents should change etc.
Thank you for an answer.
Re: I want to always show Response Menu
Thanks; I understand now. Unassign the Standard Dialogue UI's Dialogue Panel. If the Dialogue Panel has an animator that automatically hides it at start, remove the animator. Do the same for the main Panels of the Standard UI Subtitle Panels and Standard UI Menu Panels. Here's an example scene:
DS_UIAlwaysOpenExample_2019-12-09a.unitypackage
DS_UIAlwaysOpenExample_2019-12-09a.unitypackage
Re: I want to always show Response Menu
Tony, thank you.
I opened your example and had the error in the image.
Maybe i have an older version of the plugin?
I opened your example and had the error in the image.
Maybe i have an older version of the plugin?
Re: I want to always show Response Menu
Hi,
I exported from Unity 2019.2.14. If you're using an older version of Unity, it probably can't read the prefab.
What version of Unity are you using? I'll export the scene from that version.
I exported from Unity 2019.2.14. If you're using an older version of Unity, it probably can't read the prefab.
What version of Unity are you using? I'll export the scene from that version.
Re: I want to always show Response Menu
I see!
The version I'm using is Unity2018.4.0f1.
Thank you.
The version I'm using is Unity2018.4.0f1.
Thank you.
Re: I want to always show Response Menu
Hi,
I just updated the example scene link in my post above.
I just updated the example scene link in my post above.
Re: I want to always show Response Menu
Sorry I am pretty sure that the fault must be on my side, but I still have the same problem with the prefab depicted in the screenshot above, even with the updated link and 2018.4
Re: I want to always show Response Menu
The previous example used assets from the demo scene. Maybe you had deleted the demo.
Here's an example that doesn't use any prefabs, and it doesn't rely on the demo scene assets.
DS_UIAlwaysOpenExample_2019-12-09b.unitypackage
Here's an example that doesn't use any prefabs, and it doesn't rely on the demo scene assets.
DS_UIAlwaysOpenExample_2019-12-09b.unitypackage