:?: Using Dialogue System With DoozyUI
Posted: Wed Dec 04, 2019 11:23 am
is it possible to use Dialogue System With DoozyUI?
also is there any sample project with just the Bare minimum stuff like:
-> Npc is just single-mindedly talking to the player when interacted and not waiting for any reply (RPGish NPC).
-> Npc that executes an Event Trigger when the dialogue is finished.
Any of the two will suffice but both would be better.
thank you.
Sorry for this Assignment-ish questions
also is there any sample project with just the Bare minimum stuff like:
-> Npc is just single-mindedly talking to the player when interacted and not waiting for any reply (RPGish NPC).
-> Npc that executes an Event Trigger when the dialogue is finished.
Any of the two will suffice but both would be better.
thank you.
Sorry for this Assignment-ish questions