Game-breaking problems with the Quest Machine Demo (solved)
Posted: Sat Nov 30, 2019 1:08 am
Largely unfamiliar with forums, hopefully this is the proper way to post about this.
There seems to be some game-breaking problems with the Quest Machine Demo.
-First one I found was with the Pirate that asks you to 1. Break open barrels until you find a wand, 2. Use the wand to transform the orcs or whatever.
Problem is I broke barrels and had already collected the wand in my inventory before speaking to her. However the game does not recognize this, resulting in being permanently stuck at the step "Find Wand" with no way to progress. I can use the wand to transform the orcs like the quest asks but it never recognizes this because it's still stuck on "find the wand" step.
Surely there must be some kind of option in this Quest Machine asset to have it check the players inventory for the item first? Or at least a variable?
-The second problem is very similar and is with the farmer. If you harvest some carrots and then speak to him, he assigns you the quest of harvesting 3 carrots. But after this he doesn't recognize that you already have 10 harvested carrots sitting in your inventory.
-Lastly was with the pirate again. Because I broke all the barrels and boxes while exploring before talking to her, when she asked me to find 3 coins (which are found in barrels and boxes) it was impossible to complete the quest -I had just collected them all before speaking to her...
So... yeah. I actually bought this asset just an hour ago for the black friday deal before trying the demo out, teensy bit nervous after seeing this, because I was planning on implementing several 'fetch quests' for items in my game -but there seems to be a game-breaking issue if the player finds the item before actually recieving the quest...
There seems to be some game-breaking problems with the Quest Machine Demo.
-First one I found was with the Pirate that asks you to 1. Break open barrels until you find a wand, 2. Use the wand to transform the orcs or whatever.
Problem is I broke barrels and had already collected the wand in my inventory before speaking to her. However the game does not recognize this, resulting in being permanently stuck at the step "Find Wand" with no way to progress. I can use the wand to transform the orcs like the quest asks but it never recognizes this because it's still stuck on "find the wand" step.
Surely there must be some kind of option in this Quest Machine asset to have it check the players inventory for the item first? Or at least a variable?
-The second problem is very similar and is with the farmer. If you harvest some carrots and then speak to him, he assigns you the quest of harvesting 3 carrots. But after this he doesn't recognize that you already have 10 harvested carrots sitting in your inventory.
-Lastly was with the pirate again. Because I broke all the barrels and boxes while exploring before talking to her, when she asked me to find 3 coins (which are found in barrels and boxes) it was impossible to complete the quest -I had just collected them all before speaking to her...
So... yeah. I actually bought this asset just an hour ago for the black friday deal before trying the demo out, teensy bit nervous after seeing this, because I was planning on implementing several 'fetch quests' for items in my game -but there seems to be a game-breaking issue if the player finds the item before actually recieving the quest...