Best approach for syncing variables
Posted: Wed Nov 20, 2019 8:38 am
Hi (Sorry for another question so soon!)
I'm wondering what the best approach is for syncing dialogue variables with my own class variables.
In my example case I am working on NPCs.
NPCs have various attributes, and most attributes I want to use in the conversations as conditions.
For example: friendshipLevel, wasTalkedToToday, hasMet etc
I dont want them to ONLY be in the conversation system, but at the same time I do want them to be in there (or easily accessible from there)
Thanks!
I'm wondering what the best approach is for syncing dialogue variables with my own class variables.
In my example case I am working on NPCs.
NPCs have various attributes, and most attributes I want to use in the conversations as conditions.
For example: friendshipLevel, wasTalkedToToday, hasMet etc
I dont want them to ONLY be in the conversation system, but at the same time I do want them to be in there (or easily accessible from there)
Thanks!