Speech bubbles rendering behind objects in scene
Posted: Tue Nov 19, 2019 4:33 am
First off, thanks for an awesomely supported system, so much great documentation and helpful forum posts.
I followed the instructions here: How To: Overhead Conversation Bubble Text
But for some reason they render behind some objects in the scene. I'm not super crash hot on camera's in Unity, and but have been experimenting with Cinemachine so it's driving the main camera. Is there some setting I need to place on the camera or on the speech bubbles themselves to have them always render in front?
I followed the instructions here: How To: Overhead Conversation Bubble Text
But for some reason they render behind some objects in the scene. I'm not super crash hot on camera's in Unity, and but have been experimenting with Cinemachine so it's driving the main camera. Is there some setting I need to place on the camera or on the speech bubbles themselves to have them always render in front?