Dialogue does not show correct words after making WEBGL build
Posted: Sun Nov 03, 2019 2:40 am
Hi!
I just made a WEBGL build, and the dialogue steps through the nodes correctly, all logic works, but the displayed text is wrong.
The displayed text is the default text for the dialogue UIPanels.
I'm getting no errors thrown, and after the build the same problem is happening in the editor as well.
I'm looking for the root of the problem, but in the meantime maybe someone has already experienced this and could help me out!
Thanks!
I just made a WEBGL build, and the dialogue steps through the nodes correctly, all logic works, but the displayed text is wrong.
The displayed text is the default text for the dialogue UIPanels.
I'm getting no errors thrown, and after the build the same problem is happening in the editor as well.
I'm looking for the root of the problem, but in the meantime maybe someone has already experienced this and could help me out!
Thanks!