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Designing the personality-based narrative system of Jenny LeClue

Posted: Mon Oct 07, 2019 10:10 pm
by Tony Li
Mografi wrote a great article on how they used the Dialogue System for Unity with scriptable objects to weight player choices in Jenny LeClue: Detectivu:

Designing the personality-based narrative system of Jenny LeClue

They also shared the importer they developed to import their own simplified text-based format into the Dialogue System. It's available on the Dialogue System Extras page.

Jenny LeClue is out now on Steam, GOG, iOS, and Apple Arcade, and coming soon to PS4 and Switch.