[possible suggestion] why dont have CollisionEnter and CollisionExit in DialogueTriggerEvent?
Posted: Tue Jul 28, 2015 10:59 am
Hi tony
i see that the enum "DialogueTriggerEvent" doesnt have the OnCollisionEnter and OnCollisionExit triggers only has the OnTriggerEnter and OnTriggerExit, this is for any reason? it possible to add in the next version? in some case is useful to launch a conversation if the player try to leave a area and hit with the collider.
Many of the scripts of ConverstatinoTriggerXXX.cs use this enum and ara in the compiled one, making it more dificult to edit it.
thank you
i see that the enum "DialogueTriggerEvent" doesnt have the OnCollisionEnter and OnCollisionExit triggers only has the OnTriggerEnter and OnTriggerExit, this is for any reason? it possible to add in the next version? in some case is useful to launch a conversation if the player try to leave a area and hit with the collider.
Many of the scripts of ConverstatinoTriggerXXX.cs use this enum and ara in the compiled one, making it more dificult to edit it.
thank you