Is there a way to make interactive Barks?
Posted: Tue Sep 10, 2019 7:55 pm
I think I found myself a dead-end for me.
As I read in the manual, barks are intended to be one-liners.
My goal is to make NPC dialogues come out like bubbles over their head and then having the chance to choose the answer (Monkey Island style, as I said in another topic)
Could be way around it so every time I choose a response it triggers a bark, and then you can choose another response, and so on?
As I read in the manual, barks are intended to be one-liners.
My goal is to make NPC dialogues come out like bubbles over their head and then having the chance to choose the answer (Monkey Island style, as I said in another topic)
Could be way around it so every time I choose a response it triggers a bark, and then you can choose another response, and so on?