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Quest Machine 1.2.0 Released

Posted: Tue Sep 03, 2019 9:30 am
by Tony Li
Quest Machine 1.2.0 is now available on the Unity Asset Store! This update includes various improvements, and updates to several third party asset integrations. It also sets the minimum Unity version to Unity 2017.4 LTS.


Release Notes:
  • CHANGED: Minimum version is now Unity 2017.4.1f1.
  • Improved: Set GameObject Active quest action can now activate GameObjects even if root parent is inactive.
  • Improved: UIPanel.OnHidden method is now virtual.
  • Improved: Menu item to set USE_PHYSICS2D now applies to all build targets, not just current.
  • Fixed: Text of procedurally generated quests showed total count of target entities in domain instead of count required for quest.
  • Save System: DiskSavedGameDataStorer methods are now virtual.
  • Save System: DiskSavedGameDataStorer WebGL build error message.
  • Save System: Bug in Position Saver with Multiscene ticked.
  • Inventory Engine: Optimized item lookups.
  • Inventory Pro: Fixed Add Item quest action; specify negative amount to remove items.
  • uMMORPG: Added XP and gold reward systems; if NPC has QuestGeneratorEntity, uses its StartDialogue instead of QuestGiver component.