Quest Drop Down
Posted: Wed Oct 15, 2014 12:50 am
Hello,
So I'm delving further in to the recesses making progress. It's slow, but that's more down to our game's complexity more than the dialogue system.
I'm using the quest system as a kind of debug hack at the moment for dialogue triggers. I've noticed that when I'm inside the dialogue database I can set quest conditions on certain dialogues. This is done via a drop down box. Use the quest components though, there's no dropdown box you type it in by hand with case sensitive errors aplenty. As it's only referencing the same quests, could this not be a dropdown box too?
Obligatory additional question. I have a pickup item that i want to register for the quest system, but i can't see an item trigger component. Do I just use a quest trigger?
Thanks a lot
So I'm delving further in to the recesses making progress. It's slow, but that's more down to our game's complexity more than the dialogue system.
I'm using the quest system as a kind of debug hack at the moment for dialogue triggers. I've noticed that when I'm inside the dialogue database I can set quest conditions on certain dialogues. This is done via a drop down box. Use the quest components though, there's no dropdown box you type it in by hand with case sensitive errors aplenty. As it's only referencing the same quests, could this not be a dropdown box too?
Obligatory additional question. I have a pickup item that i want to register for the quest system, but i can't see an item trigger component. Do I just use a quest trigger?
Thanks a lot