Page 1 of 1

UCC Integration Issue on Object Deactivate

Posted: Mon Jul 15, 2019 1:11 am
by pegassy
Hello,

I am using DSU's interact ability in UCC Integration for various functionalities in the game, including as the main medium to close doors and interact with NPCs and other objects. I noticed that if I deactivate the object that I am interacting with while I am in the interaction range, the UCC's interaction tooltip gets stuck. So I even if I walk away it will remain on the screen and I can keep interacting with that object from distance, and cannot start another interaction.

I have tried many ways to work around this, but just disabling the other object is simply very useful for various functionalities. I am wondering if this would be fixable.

Thank you.

Re: UCC Integration Issue on Object Deactivate

Posted: Mon Jul 15, 2019 8:44 am
by Tony Li
Hi,

Are you using UCC's Interact ability to show the tooltip or the Dialogue System's Selector/ProximitySelector?