Controlling Conversation Nodes with Playmaker
Posted: Thu Jul 04, 2019 5:58 pm
Hello,
I was thinking I might make my own input system in playmaker.
My question is, If the current conversation has stopped because it requires a continue button. (Subtitle settings>'continue button' set to always) How do I tell the conversation to play the next line after I get the button input from playmaker? There's a playmaker action for Conversation Start but is there something to force it to the next node?
Thanks
I was thinking I might make my own input system in playmaker.
My question is, If the current conversation has stopped because it requires a continue button. (Subtitle settings>'continue button' set to always) How do I tell the conversation to play the next line after I get the button input from playmaker? There's a playmaker action for Conversation Start but is there something to force it to the next node?
Thanks