Simultaneous Conversation Nodes
Posted: Tue Jun 25, 2019 1:53 am
I have a conversation that ends with both characters laughing at the same time. I never needed that before, but after the last character's joke, I need both characters to laugh simultaneously. I could not figure out if this could be done via DSU.
Both characters are using Lipsync() sequence commands, so their voices should be heard at the same time. I can think of some workarounds but I wanted to know if there was an easier way.
Do you have any ideas?
Both characters are using Lipsync() sequence commands, so their voices should be heard at the same time. I can think of some workarounds but I wanted to know if there was an easier way.
Do you have any ideas?