Love/Hate 1.9.10 Released
Posted: Mon Jun 10, 2019 10:04 am
Version 1.9.10 is now available on the Unity Asset Store!
Version 1.9.10 Release Notes:
Version 1.9.10 Release Notes:
- Fixed: Input Device Manager System.IndexOutOfRangeException when first importing asset if project's Input Manager is not ready.
Save System:
- Improved: Added SaveSystem methods LoadAdditiveScene, UnloadAdditiveScene.
- Improved: Savers can now implement optional ApplyDataImmediate and OnRestartGame methods.
- Fixed: Moved DiskSavedGameDataStorer initialization code from Start to Awake so other scripts can check for saved games in their own Start methods. - Dialogue System:
- Name provided to functions such as ReportDeed() can also refer to actor's name in dialogue database or faction name assigned to faction member.
-In ReportDeed(), name can now optionally be "faction=FactionName".