How do have one trackable quest in the HUD at a time?
Posted: Fri May 31, 2019 7:23 pm
Hello! I'd like only one quest to show at a time in the HUD, even if the player has multiple active quests, and I'd like the player to be able to choose which one is shown. How do you do that? The Quest Log UI doesn't seem to have a "trackable" button in it.
The documentation says, "The player can toggle quest HUD tracking (Trackable), and tracking starts on (Track on Start)" but it doesn't explain how the player can do that, and when I'm in play mode I can't figure it out either. I'm using a slightly modified version of the "Basic Standard UI Quest Log Window." I've taken all the Text and replaced it with TextMeshPro. It's possible that I've covered up a radio button or something?
This is pretty much this question, but for Dialogue System instead of Quest Machine.
The documentation says, "The player can toggle quest HUD tracking (Trackable), and tracking starts on (Track on Start)" but it doesn't explain how the player can do that, and when I'm in play mode I can't figure it out either. I'm using a slightly modified version of the "Basic Standard UI Quest Log Window." I've taken all the Text and replaced it with TextMeshPro. It's possible that I've covered up a radio button or something?
This is pretty much this question, but for Dialogue System instead of Quest Machine.