When the player has a menu, why does it show the NPC's portrait name?
Posted: Mon May 27, 2019 4:23 am
Here's an image showing the problem:
These are three choices the Player has to make, but it shows Eva in the portrait name instead of the Player. How do I get that to say Player instead of Eva? I've tried putting a node where the player is the actor between Eva's dialogue and the choices, given it a Sequence of None() or Continue(), but it still says Eva in the portrait name.
Here are my Dialogue System settings:
Here's my log:
These are three choices the Player has to make, but it shows Eva in the portrait name instead of the Player. How do I get that to say Player instead of Eva? I've tried putting a node where the player is the actor between Eva's dialogue and the choices, given it a Sequence of None() or Continue(), but it still says Eva in the portrait name.
Here are my Dialogue System settings:
Here's my log: