Save System for Item not working!
Posted: Thu May 23, 2019 1:20 pm
The save system is saving the variables properly, but it does not save the state of the item.
For example, I am setting the "inventory" of an item to true when it is acquired, but unfortunately, it won't save.
DialogueLua.SetItemField (itemID,"Inventory",true);
For example, I am setting the "inventory" of an item to true when it is acquired, but unfortunately, it won't save.
DialogueLua.SetItemField (itemID,"Inventory",true);