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Quest Machine 1.1.8 Released

Posted: Fri May 17, 2019 9:18 pm
by Tony Li
Version 1.1.8 has been released and should be available on the Asset Store in a few business days.

Version 1.1.8 Release Notes:
  • Added: Quest Journal checkbox Only Track One Quest At A Time.
  • Improved: QuestBuilder class can now work with an existing quest object.
  • Fixed: Bug in add node wizards that made node's Internal Name uneditable.
  • Text Tables:
    - Added right-click context menu to insert/delete fields.
    - CSV import retains in order from file, now handles blank lines gracefully.
    - Editor window remembers last tab.
  • Save System: Eliminated message on Destructible Saver about missing Save System when exiting playmode.
  • Adventure Creator: Updated for AC 1.67.
  • Dialogue System:
    - Added: Add Lua function to set Quest Machine indicator states.
    - Improved: Conversation Quest Action first tries to find actor by Quest Machine ID. Then checks Dialogue Actor component and GameObject name.
  • Invector: Updated for latest versiions.
  • Love/Hate: Added LoveHate Traits To Drives component.