Simultaneous Interactable Dialogues?
Posted: Tue Apr 16, 2019 1:29 pm
Hey friends,
I’m working on a 2 player co-op visual novel and I’m trying to get two interactive conversations running simultaneously and having no luck! It’s splitscreen, each conversation running in its own UI, and each player having unique inputs for response control and subtitle confirmation. My initial idea was to have two Dialogue Managers running in the scene at once, but testing has proven this idea to be ridiculous.
Is this doable in Dialogue System? Thank you!
I’m working on a 2 player co-op visual novel and I’m trying to get two interactive conversations running simultaneously and having no luck! It’s splitscreen, each conversation running in its own UI, and each player having unique inputs for response control and subtitle confirmation. My initial idea was to have two Dialogue Managers running in the scene at once, but testing has proven this idea to be ridiculous.
Is this doable in Dialogue System? Thank you!