Attach arbitrary string data to current quest status?
Posted: Fri Mar 29, 2019 2:47 pm
Hi!
I'd like to be able to attach arbitrary string data to the current runtime state of a quest. At first I thought labels might work, but those appear to be static information for the quest definition, not runtime.
One idea I had was not to mess with the quests directly, just maintain an independent dictionary of some kind that matches the quest id to my own private store. Send/receive messages to keep things in sync. I think if I do that and attach a custom saver I'm good to go, but if there is some other idea/recommended strategy I'd love to hear it...
Thanks!
I'd like to be able to attach arbitrary string data to the current runtime state of a quest. At first I thought labels might work, but those appear to be static information for the quest definition, not runtime.
One idea I had was not to mess with the quests directly, just maintain an independent dictionary of some kind that matches the quest id to my own private store. Send/receive messages to keep things in sync. I think if I do that and attach a custom saver I'm good to go, but if there is some other idea/recommended strategy I'd love to hear it...
Thanks!