How to trigger a new dialogue sequence when the player revisits an NPC?
Posted: Thu Mar 28, 2019 11:07 pm
Hello all!
My question is regarding when the player revisits an NPC. We would like the NPC to say something different the second time the player visits her. (Sidenote: I'm very new to DS. Answers that simplify and break down the process would be most helpful).
Below you can see an image of what we are trying to do. Ideal, when the player comes back to the NPC, I would like to trigger the second string of text on the right without repeating what was already said (in the first string on the left). Thank you in advance for your help
My question is regarding when the player revisits an NPC. We would like the NPC to say something different the second time the player visits her. (Sidenote: I'm very new to DS. Answers that simplify and break down the process would be most helpful).
Below you can see an image of what we are trying to do. Ideal, when the player comes back to the NPC, I would like to trigger the second string of text on the right without repeating what was already said (in the first string on the left). Thank you in advance for your help