Selector Issue after adding Inventory Pro
Posted: Sun Mar 17, 2019 5:37 pm
Good afternoon!
I'm sorry to take your time with this, but I haven't been able to find what is giving this issue. I made a scene with Dialogue System working, made a mock quest, all was great. Then I imported Inventory Pro (IP) and Behavior Designer into my files, added the integration from Inventory Pro's tool, and the additional Lua codes found in the Third Party Support folder. Tested without actually adding anything to the scene, all good!
So I did the quick set up with Inventory Pro, and I can't talk to people anymore. It just doesn't do anything. One empty scene later, quick set up with Dialogue System, works. Add Inventory Pro managers, and bam! Can't talk anymore.
Disabling or deleting the managers doesn't make it work again. I think narrowed it down to the Selector script not staying on, but I'm not sure how to fix it. When I hit play, the reticle/nameplate flashes on-then-off as it loads. The script itself stays enabled in the inspector.
I tried giving IP its own Canvas instead of the Dialogue System's Canvas, but that didn't work. I'm at a complete loss.
I'm not sure if it'd be helpful, but here's a bare list of scripts on each item, and the item hierarchy.
Items in Scene:
Dialogue Manager:
IP's Managers:
Mock Player:
I really hope that I'm just missing something simple. Thank you for your time.
I'm sorry to take your time with this, but I haven't been able to find what is giving this issue. I made a scene with Dialogue System working, made a mock quest, all was great. Then I imported Inventory Pro (IP) and Behavior Designer into my files, added the integration from Inventory Pro's tool, and the additional Lua codes found in the Third Party Support folder. Tested without actually adding anything to the scene, all good!
So I did the quick set up with Inventory Pro, and I can't talk to people anymore. It just doesn't do anything. One empty scene later, quick set up with Dialogue System, works. Add Inventory Pro managers, and bam! Can't talk anymore.
Disabling or deleting the managers doesn't make it work again. I think narrowed it down to the Selector script not staying on, but I'm not sure how to fix it. When I hit play, the reticle/nameplate flashes on-then-off as it loads. The script itself stays enabled in the inspector.
I tried giving IP its own Canvas instead of the Dialogue System's Canvas, but that didn't work. I'm at a complete loss.
I'm not sure if it'd be helpful, but here's a bare list of scripts on each item, and the item hierarchy.
Items in Scene:
Dialogue Manager:
IP's Managers:
Mock Player:
I really hope that I'm just missing something simple. Thank you for your time.