Console warnings
Posted: Sat Mar 16, 2019 12:36 am
Hi,
can you please tell me why I keep getting these warnings?
this is from the main console:
Animator is not playing an AnimatorController
UnityEngine.Animator:SetTrigger(String)
Parameter 'Hide' does not exist.
UnityEngine.Animator:SetTrigger(String)
this is from the more in depth pull out:
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:HideControls() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:153)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:DisconnectDelegates() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:96)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:ConnectDelegates() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:61)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:Start() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:44)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:HideControls() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:153)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:DisconnectDelegates() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:96)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:OnDisable() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:56)
Parameter 'Hide' does not exist.
UnityEngine.Animator:SetTrigger(String)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:HideControls() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:153)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:DisconnectDelegates() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:96)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:ConnectDelegates() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:61)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:Start() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:44)
it's not causing errors but I'd like to know what's causing it before it does.
Thanks.
can you please tell me why I keep getting these warnings?
this is from the main console:
Animator is not playing an AnimatorController
UnityEngine.Animator:SetTrigger(String)
Parameter 'Hide' does not exist.
UnityEngine.Animator:SetTrigger(String)
this is from the more in depth pull out:
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:HideControls() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:153)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:DisconnectDelegates() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:96)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:ConnectDelegates() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:61)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:Start() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:44)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:HideControls() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:153)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:DisconnectDelegates() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:96)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:OnDisable() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:56)
Parameter 'Hide' does not exist.
UnityEngine.Animator:SetTrigger(String)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:HideControls() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:153)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:DisconnectDelegates() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:96)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:ConnectDelegates() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:61)
PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:Start() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Selector/SelectorUseStandardUIElements.cs:44)
it's not causing errors but I'd like to know what's causing it before it does.
Thanks.