Reducing the size of the Dialogue System for building
Posted: Mon Mar 04, 2019 11:28 pm
I'm looking to use just the dialogue editor and the components needed at runtime to load the dialogue and manage its state. I'll be providing my own UI, and I have the expertise to wire it up to a relatively basic system.
With WebGL stripping set to High, right after installation and with no references in the scene, my build size for ASM+WASM goes from 8MB to 12MB! I'm hoping to use the bare minimum. Your help is appreciated!
With WebGL stripping set to High, right after installation and with no references in the scene, my build size for ASM+WASM goes from 8MB to 12MB! I'm hoping to use the bare minimum. Your help is appreciated!