Not disabling NPC Portrait after clicking Continue button to advance to response menu
Posted: Tue Feb 12, 2019 1:15 pm
I picked back up an old project and upgraded to 2018.3 and Dialogue System 2.1.0 from 1.x. This problem did not occur in the previous version of the game.
I've noticed behavior where when I click my Continue button, the NPC portrait disables itself if displaying the response menu is next.
If there is no response menu next, or if I do not click the Continue button, the portrait GameObject will remain enabled.
Here is a video of the issue:
In the video, the Continue button is invisible and takes up the whole screen. The first time speaking to the NPC functions correctly (I'm not pressing the continue button until the typewriter effect has completed, or letting the response menu automatically display). The player character intentionally has no portrait.
The second time speaking to the NPC, I press the Continue button to advance the dialog, and the NPC portrait disappears (not desired).
Here is a link to my DialogueSystemController settings in the inspector. Let me know if any settings that might not be visible are relevant and I will happily find those details: https://i.imgur.com/a4Og330.png
Is this a setting I'm missing or misunderstanding? Any help is much appreciated.
I've noticed behavior where when I click my Continue button, the NPC portrait disables itself if displaying the response menu is next.
If there is no response menu next, or if I do not click the Continue button, the portrait GameObject will remain enabled.
Here is a video of the issue:
In the video, the Continue button is invisible and takes up the whole screen. The first time speaking to the NPC functions correctly (I'm not pressing the continue button until the typewriter effect has completed, or letting the response menu automatically display). The player character intentionally has no portrait.
The second time speaking to the NPC, I press the Continue button to advance the dialog, and the NPC portrait disappears (not desired).
Here is a link to my DialogueSystemController settings in the inspector. Let me know if any settings that might not be visible are relevant and I will happily find those details: https://i.imgur.com/a4Og330.png
Is this a setting I'm missing or misunderstanding? Any help is much appreciated.