Page 1 of 1

Main Selector does not disappear when object gets destroyed during display

Posted: Mon Jan 28, 2019 11:57 am
by Dragonception
If I select an NPC with Usable, so that the Main Selector is displayed, and then destroy this NPC (for example because he dies) while the Main Selector is displayed, the Main Selector will never disappear again.

What method do I call to fade out the Main Selector manually? Of course it should still work for NPC's I encounter after this.

Re: Main Selector does not disappear when object gets destroyed during display

Posted: Mon Jan 28, 2019 2:04 pm
by Tony Li
That's fixed in the upcoming version 2.1.1 (being released this week).

You can also get the fix here: DS_SelectorPatch_20190128.unitypackage