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About max messages

Posted: Sat Jan 12, 2019 7:03 pm
by devalus
Hi Tony!

I’m using the Textline extra and working on a text message simulation. Currently I have set max messages to a certain value to prevent the scroll rectangle from lagging as the dialogue length increases. However I do want my players to be able to navigate backwards and read old conversations if they choose, like in text apps when you scroll up, or click “load more”, a portion of old messages will load in. Do you think something like this is possible? If so I’d appreciate it if you guided me in the right direction :)

Thanks for your help as always.

Amy

Re: About max messages

Posted: Sun Jan 13, 2019 12:32 am
by Tony Li
Hi Amy,

It's possible, but you'd have to edit/extend the TextlineDialogueUI class. I'll add this to the wishlist. But if you're handy with scripting you will probably be able to make time to extend it before I can. I'm working on an update to the core Dialogue System right now.

Re: About max messages

Posted: Wed Jan 16, 2019 7:09 am
by devalus
Thanks Tony, I’ll give it a go.

Re: About max messages

Posted: Wed Jan 16, 2019 9:31 am
by Tony Li
FYI - In the next 2-3 weeks, I plan to extend Textline to optionally support EnhancedScroller to scroll back infinite content.

Re: About max messages

Posted: Thu Jan 17, 2019 3:16 pm
by devalus
This is perfect! I’ll purchase it and wait for your update :)

Re: About max messages

Posted: Thu Jan 17, 2019 3:35 pm
by Tony Li
Please wait until I implement support. I haven't actually used EnhancedScroller yet, although I've heard good things about it. There's an off chance that I could run into an issue and have to use a different solution.

Re: About max messages

Posted: Thu Jan 17, 2019 3:37 pm
by devalus
Will do, thanks Tony!