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LoadLevel Sequencer Command not working as expected

Posted: Tue Jun 30, 2015 8:30 pm
by BaddyDan
Hello,

I am trying to create a custom sequencer command with my own LevelManager For some reason, I am unable to access my LevelManager's public functions, as demonstrated below.
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Is there any reason why this may be happening? And also what can we do to work around this? Many thanks in advance!

Re: LoadLevel Sequencer Command not working as expected

Posted: Tue Jun 30, 2015 10:16 pm
by Tony Li
Hi,

The Dialogue System also defines a "LevelManager" class. You just need to specify which one you're referring to.

If your LevelManager script is defined in a namespace, try changing:

Code: Select all

var levelManager = FindObjectOfType<LevelManager>();
to:

Code: Select all

var levelManager = FindObjectOfType<MyNamespace.LevelManager>();
where MyNamespace is your namespace.

If your script isn't in a namespace, change it to this:

Code: Select all

var levelManager = FindObjectOfType<global::LevelManager>();