Save System 1.1.0 for Realistic FPS Prefab Released
Posted: Wed Oct 24, 2018 2:33 pm
The Save System version 1.1.0 for Realistic FPS Prefab has been released and should be available on the Unity Asset Store in 3-7 business days.
Release Notes:
Release Notes:
- Fixed: Trigger Event and Collision Event components now handle >32 tags.
- Improved: Timed Event now has option to time by # of frames.
- Improved: Tag masks in Trigger Event & Collider Event now support >32 tags.
- Save System: Added Assign Unique Key menu item for Saver components.
- Save System: Animator Saver now saves animator parameters.
- Save System: If Active Saver activates inactive target, it now also tells target's other savers to apply data.