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Counter Timer

Posted: Mon Sep 24, 2018 7:45 pm
by GorkaGames
I've got a node with a Counter Timer Condition. The Counter is initialized at Current Value = 300 and 0 in Min and max value. (No Message to sync)

In the condition I have a Timer condition with that counter. But instead of wait for 5 min (300 sec) it fires inmediately.

Am I missing any field or so?

Thanks,

Re: Counter Timer

Posted: Mon Sep 24, 2018 8:10 pm
by Tony Li
Hi,

Set the Max to 300. Counters are always clamped to the Min/Max values.

Re: Counter Timer

Posted: Mon Sep 24, 2018 8:40 pm
by GorkaGames
300 max and 0 Current? Didn't work for me either (:

Please tell me wich are the exact values on every field por 300 sec. countdown, thanks.

Re: Counter Timer

Posted: Mon Sep 24, 2018 9:28 pm
by Tony Li
Hi,
  • Current: 300
  • Min: 0
  • Max: 300
The timer counts down from the Current value. But the Current value is always clamped between Min & Max.

Image

Re: Counter Timer

Posted: Tue Sep 25, 2018 4:51 am
by GorkaGames
works now :) Just a bit of feedback: It may need a small comentary on the editor

Re: Counter Timer

Posted: Tue Sep 25, 2018 9:12 am
by Tony Li
Thanks for the feedback. It helps to make Quest Machine better and easier for everyone. I'll try to make it clearer in the next update.