[Solved] Character Dialogue Animation -> Spine Tool
Posted: Fri Aug 17, 2018 6:02 am
Hi,
I am using the Spine Tool to set up some animations for some NPC's portrait when a conversation starts.
Is there a way I could check which NPC I am having a conversation with for swapping the spine skeleton UI?
Thanks!
I am using the Spine Tool to set up some animations for some NPC's portrait when a conversation starts.
Is there a way I could check which NPC I am having a conversation with for swapping the spine skeleton UI?
Thanks!