Where can I store audio files, LipSync Pro files, etc?
Posted: Mon Aug 06, 2018 6:07 am
Hello again!
So, I am having some trouble storing audio assets in a custom folder. If I store everything in the "Resources" folder root, I can access them fine:
AudioWait(LetsBegin, GameObject);
LipSync(LetsBeginLSP, GameObject);
but if I move them to a subfolder, like "Resources\Audio", I cannot seem to access them, I've tried every syntax I can think of:
AudioWait(Audio/LetsBegin, GameObject);
AudioWait("Audio/LetsBegin", GameObject);
AudioWait(/Audio/LetsBegin, GameObject);
AudioWait("/Audio/LetsBegin", GameObject);
AudioWait(Audio\LetsBegin, GameObject);
AudioWait("Audio\LetsBegin", GameObject);
AudioWait(\Audio\LetsBegin, GameObject);
AudioWait("\Audio\LetsBegin", GameObject);
So how do i do this?
Also, is there a way to define a specific folder where i hold these types of files?
Thanks as always.
So, I am having some trouble storing audio assets in a custom folder. If I store everything in the "Resources" folder root, I can access them fine:
AudioWait(LetsBegin, GameObject);
LipSync(LetsBeginLSP, GameObject);
but if I move them to a subfolder, like "Resources\Audio", I cannot seem to access them, I've tried every syntax I can think of:
AudioWait(Audio/LetsBegin, GameObject);
AudioWait("Audio/LetsBegin", GameObject);
AudioWait(/Audio/LetsBegin, GameObject);
AudioWait("/Audio/LetsBegin", GameObject);
AudioWait(Audio\LetsBegin, GameObject);
AudioWait("Audio\LetsBegin", GameObject);
AudioWait(\Audio\LetsBegin, GameObject);
AudioWait("\Audio\LetsBegin", GameObject);
So how do i do this?
Also, is there a way to define a specific folder where i hold these types of files?
Thanks as always.