Active Actors
Posted: Sat Jul 28, 2018 1:46 pm
Hi Tony,
I think it would be very useful that the system cleans up portraits from the UI depending on the Actor and Conversant.
A trick I usually use is to use the "ghost actor" with an alpha portrait when I don't want to show him, but I realize that this doesn't work in the cases where the ghost actor doesn't say a word.
For me is confusing that even when one of the actor is set up as "none" or "ghost" because I want to hide it in the middle of the conversation, is still showing up unless I introduce a node to do the trick I mentioned above.
Does it make sense?
Thanks!
I think it would be very useful that the system cleans up portraits from the UI depending on the Actor and Conversant.
A trick I usually use is to use the "ghost actor" with an alpha portrait when I don't want to show him, but I realize that this doesn't work in the cases where the ghost actor doesn't say a word.
For me is confusing that even when one of the actor is set up as "none" or "ghost" because I want to hide it in the middle of the conversation, is still showing up unless I introduce a node to do the trick I mentioned above.
Does it make sense?
Thanks!