[solved] Dialogue UI/logic problem.
Posted: Mon Jul 23, 2018 8:17 am
Hi,
I am trying to open a UI panel after a conversation has finished.
I have created an entire dialogue. Also, the last node has no dialogue text, it only contains a Lua script that activates the new UI panel. The problem is, when it runs the last dialogue node, it seems that the Dialogue UI (which contains the last dialogue text node) keeps visible for about 2-3 seconds after disappearing. The idea is to make that dialogue UI invisible once it enters inside the node with the Lua script.
Any way to solve it?
Thanks!
Javier.
I am trying to open a UI panel after a conversation has finished.
I have created an entire dialogue. Also, the last node has no dialogue text, it only contains a Lua script that activates the new UI panel. The problem is, when it runs the last dialogue node, it seems that the Dialogue UI (which contains the last dialogue text node) keeps visible for about 2-3 seconds after disappearing. The idea is to make that dialogue UI invisible once it enters inside the node with the Lua script.
Any way to solve it?
Thanks!
Javier.