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[solved] Reticle -> Make inactive while dialogue.

Posted: Fri Jul 13, 2018 11:26 am
by Japtor
Hi all,

Is there a way to inactive the "Basic Standard UI Selector Elements" -> Reticle image when the player character is having a conversation?

Thanks,
Javier.

Re: Reticle -> Make inactive while dialogue.

Posted: Fri Jul 13, 2018 3:05 pm
by Tony Li
Hi Javier,

Yes. Deactivate the Selector (or Proximity Selector if that's what you're using). To deactivate components during conversations, use a Dialogue System Trigger set to OnConversationStart, or use a Dialogue System Events component.

For an example, please see the player GameObject in the demo scenes. You can also read or watch more about this at the end of the Interaction Tutorial.