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Dialogue System Trigger Error of my making

Posted: Mon Jul 09, 2018 7:05 pm
by nathanj
Hi Tony,


Edit: I'm not sure what's happening. I was getting the error yesterday and first thing this morning but it's since stopped happening. Now I'm doubting if it is even related to this DST. Just ignore this for now and if I figure anything else out I'll let you know.

Nathan


Sorry for being all over this forum these last few days.

i have an issue with one of my Dialogue System Triggers (DST)that I can't figure out. I have set up a DST in my menu system set to "On Enabled". When the component is enabled the DST sends a unity Event to select a button within the menu structure. I'm pretty sure it was working fine when I set it up but now I get this error. Everything seems to be working fine but I'm not sure why I keep getting this error:

Code: Select all

Failed to call function OnSequenceEnd of class DialogueSystemTrigger
Calling function OnSequenceEnd with no parameters but the function requires 1.
UnityEngine.Component:BroadcastMessage(Component, String, Object, SendMessageOptions)
PixelCrushers.DialogueSystem.Sequencer:InformParticipants(String) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Model-View-Controller/View/Sequencer/Sequencer.cs:466)
PixelCrushers.DialogueSystem.Sequencer:FinishSequence() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Model-View-Controller/View/Sequencer/Sequencer.cs:443)
PixelCrushers.DialogueSystem.Sequencer:Update() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Model-View-Controller/View/Sequencer/Sequencer.cs:435)

Image

Thanks again, in advance

Nathan

Re: Dialogue System Trigger Error of my making

Posted: Mon Jul 09, 2018 11:28 pm
by nathanj
Ok, So I'm still getting this error and the error takes me to the component mentioned above.

I can't place my finger on when it's happening. I keep trying to keep an eye on it triggering but I always get distracted by other things that need addressing.

Any ideas what could be causing this?

Nathan

Re: Dialogue System Trigger Error of my making

Posted: Mon Jul 09, 2018 11:38 pm
by Tony Li
Hi Nathan,

It's harmless, but I like to make sure everything runs without errors or warnings. I'll address it in the next release. In the meantime, you may be able to get rid of the message by assigning a transform to the Sequence Speaker field. It really doesn't matter what transform you assign.

Re: Dialogue System Trigger Error of my making

Posted: Mon Jul 09, 2018 11:43 pm
by nathanj
Ok, awesome.

Thanks for the reply.

Nathan